‘Bliss’

A new work. A different kind of work. Most of all, an unexpected work.

Rewind to 2020. I had a new idea for a large physical piece, mixed media on cotton. Poured countless hours into it, but I wasn’t satisfied. Constantly changing it until I ceased work on it altogether. Call it a creative burn out, or a negative cocktail of boredom and frustration.

Fast forward to early 2021, I decided to resurrect my digital painting work, a new year and a new attempt at an earlier concept! I had even started working on numerous new pieces – again, hours and hours spent, but still not as content as I should’ve been. What is that feeling of content, then? Describe it. Even I don’t know. These are the tedious musings of someone who embraces hobbies of the artistic variety, and likely takes it way too serious.

At this point in the timeline we are still in 2021, only a few weeks ago from now. A family member of mine had been enthralled by 3D modelling, with a sharp focus on hyperrealistic accuracy. His energy and enthusiasm to the craft didn’t necessarily make me want to join the fun, but it did put my mind at work. I suddenly remembered Digital Blasphemy of which I was a subscriber (a long time ago). It’s run by an artist called Ryan Bliss, whose style I’ve always appreciated. A blend of the real and surreal, but in a way that doesn’t necessarily have to make sense, it simply needs to feel awe inspiring – and it does.

One thing led to another, and I wanted to try out my own idea for a render. I’ve always liked that concept of envisioning this place that doesn’t exist anywhere else except in my thoughts, and showing it to someone – and thus here we are, with my first attempt, named after the person that put the spark in my mind: ‘Bliss’.